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120v120 PS2 Pickup

Ace Rimmer posted Thu at 0:06  -  Planetside 2
This is short notice I know lads, sorry about that, just found out about it myself, but this Saturday at 2.30pm PST (4.30am Sunday my time) there will be a highly organized 120v120 on the Public Test Server for 2 hours, I can't afford any fucking around with this one so a signup sheet has been attached to the calender. If you wanna join this op, you need to sign up. I got another meeting about this 7pm pst tomorrow and if possible I'd like to have the enough guys signed up by then.
  • Got the rough draft of the first edition of our new Planetside Indoctrination Manual done. There was a massive amount of work involved in this so I reckon I've earned a Pint, who's buying? You can will read the completed first draft here : (link)
  • On the second draft I will go back and include a whole heap of illustrations, especially on the Infantry Tactics section, localize it for TR and VS and of course do a general pass for polish, on the third draft I'll polish it up n put it in a .pdf.
  • We're on a new TS3, www.thebastards-clan.com/teamspeak - you'll figure it out.
  • Erryday I been getting on about 7pm-ish PST, couple more of the regulars in the squad is always welcome, always helps having some vets to rub off (giggity) on the young guns so if you been looking for an excuse to get back into the game that's it right there for ya.
  • Need some more fellas to grow some initiative and get on n get squads going without being asked to, I can carry you lads but we'll only survive doing that, if we wanna thrive we're gonna have to work together. I'll be doing a bit of recruiting but it'll go a lot quicker if I get some more help.
  • If you want experience leading ask for it, I'll not just give you a shot but teach you.
  • Overhauled the PS2 Rank system in an effort to make it more intuitive, its covered in the new PS2 manual.
  • 'Grey Scales Camo' is our new preferred but optional Clan Camo and it'll stay this way, if your on an op and you got this rock it, more guys we can get in uniform the better, it'll scare our enemies and bolster our morale.
  • Anyone who bought hyper camo gimme a yell and I'll buy Black Scales for ya so your not outta pocket. Fullmetal Scout Helmet is an optional clan helmet too.
  • If you hold the rank Grizzled Veteran or above and you are financially tight (eg your a college student, young punk, tight mortgage, whatever) gimme a yell and I'll buy our official Camo for you.
  • Deleted several thousand forum posts at a bare minimum, probably three quarters of the forums have been deleted, like the title says, getting rid of all excess weight and building up from there.
  • Deleted a bunch of members who failed to pack the gear to be Bastards.
  • Ain't I a strapping young lad (link)
  • Made the general forum and indeed the overall look of the site viewable to all, not have a different look for members and non members, this is so prospective members have an idea of what they're getting into (basically, a cult).
  • Made it so the clan application form is viewable to all, this is so we can make new blood feel welcome straight away, make sure you say g'day.
  • You may have to disable notifications for applications going to your email inbox to prevent delicious spam, to do that go top right > hover over your name > account settings > left side > notifications and mess with that til your happy with it.
  • They have introduced the 64 bit client for Planetside 2, about damn time eh, now I can use more than 3 of my 32gb of ram.
  • Have a possible merger on the books with a small active PS2 crew, could be very profitable for both of us, will post more when I have some concrete details, they about 50/50 at the moment on joining us.
  • Will be running a combined squad with CSTB sometime over the next few weeks to field test some of the structures in our new manual, but that's ok because you will of read it by then right -_-. Should be a helluva night, should be at least 30 of us running around causing trouble, I'll expect a fairly good showing for this from you lads, gonna need a few talented Officers too.
  • Dismantled the Planetside 2 Specialist Units, have plans in this regard so stay tuned.
  • Dismantled the Star Citizen Chapter, have plans in this regard so stay tuned.
  • Have a whole HEAP of sinister plans so stay tuned.

ooo arr

Ace Rimmer posted Mar 27, 14  -  Planetside 2
This looked interesting in this weeks patch notes, what will the mission system look like after a few phases? Well we'll find out won't we. And yes the article title was a reference to the nanny from duckula, your welcome.

Missions Phase 1
  • Two types of Missions, which are automatically created by the system:
    • Attack missions are always created at any capturable enemy facility.
    • Defend missions will be created if there is significant enemy presence at a vulnerable friendly facility or a friendly facility is being contested. They will not end until that enemy presence has been removed and the facility is fully resecured. (The guy who keeps accidentally TKing you with C4 is not technically an enemy).
  • Mission Assignment
    • Missions are automatically created and assigned based on proximity to capturable/contested facilities. Players wishing a different mission can go to the region of choice and the appropriate mission will be automatically assigned.
    • The closest mission to the player’s region by lattice-links is the primary selection logic, then action scoring if there is more than one. (If you didn't understand this, it's ok. It just means we are always going to point you in a direction that may get you killed.)
    • Players in vehicles (especially aircraft) will experience delays in mission assignment as a convenience to avoid rapid re-assignment spam while travelling around a continent. (Your Outfit leader however may continue to yell conflicting orders more quickly.)
  • Squads & Missions
    • Players in a squad always inherit their squad leader’s mission. No action by the squad leader is necessary for this behavior.
    • The rules for squad leader mission assignment are the same as players not in a squad.
  • Mission Rewards
    • Players in a squad that are in the area of their squad’s mission will receive a 15% experience bonus for staying together and participating in the squad’s mission. (Once again TKing the guy in the squad for improper C4 use does not get a bonus.)
    • There is currently no reward for completing a mission for this phase of the system. (Completion is it's own reward. Right? Right?!?)

You hard yet?

Ace Rimmer posted Mar 22, 14  -  Planetside 2
Just got this in my email inbox. That Valkyrie looks badass, I'm gonna be hangin out the side of that with an LMG going 'anyone who runs is a VS, anyone who stands still is a well disciplined VS'.

Ace Rimmer Dunno man, Something like a Fury/Bulldog would be cash, or like a heavy duty Phoenix or something.
Corvosin What kind of gunner options do you think it'll have? I bet it will be a lot like the harasser's weapon choices.
Ace Rimmer 1 Engineer, 1 lock on AA, switch as needed.

Manual To-Do List

Ace Rimmer posted Mar 20, 14  -  Planetside 2
I've been abiding by my usual SOP for large projects such as this, I'll ponder, have a scribble, look at it for a while, shuffle it around, look at it for a while, mess with it, ponder, polish it a bit then start knocking out one section at a time until its done then polish it some. Just finished shuffling around section 1 of the new manual which is by far the most critical section, Section 2 I need to consult a couple of our Tankers first and Section 3 I should be able to largely salvage from an old manual. Now to finish section 1 I'm just gonna ponder for a bit, make sure I didn't forget anything, polish it then start knocking bits over one at a time. Any input is highly sought after so speak up if you reckon you got your role down to a T or have a general idea, if your suggestion checks out I'll make it worth your while and buy you a steam bargain or a planetside 2 camo or something like that, I like to reward those who pitch in.

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